Upcoming events.

Workshop Live Session Schedule

This calendar provides the course schedule for each 14 week course. All times are Pacific Time Zone (Los Angeles)

 

Week 15 - Collect Them All: Creating A Collectible in ZBrush
Jan
21

Week 15 - Collect Them All: Creating A Collectible in ZBrush

Week 15 - Creating a Collectible

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Week 13 - Collect Them All: Creating A Collectible in ZBrush
Jan
7

Week 13 - Collect Them All: Creating A Collectible in ZBrush

Week 13 - Creating a Collectible

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Week 12 - Collect Them All: Creating A Collectible in ZBrush
Dec
17

Week 12 - Collect Them All: Creating A Collectible in ZBrush

Week 12 - Creating a Collectible

Joe Menna will be joining us as a guest speaker.

https://www.artstation.com/jmenna

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Week 11 - Collect Them All: Creating A Collectible in ZBrush
Dec
10

Week 11 - Collect Them All: Creating A Collectible in ZBrush

Week 11 - Creating a Collectible

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Critique Day 3- Collect Them All: Creating A Collectible in ZBrush
Dec
3

Critique Day 3- Collect Them All: Creating A Collectible in ZBrush

Critique Day 3 - Third day of critiques for students. The whole day will be just about giving feedback on student projects.

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Week 10 - Collect Them All: Creating A Collectible in ZBrush
Nov
19

Week 10 - Collect Them All: Creating A Collectible in ZBrush

Week 10 - Creating a Collectible

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Week 9 - Collect Them All: Creating A Collectible in ZBrush
Nov
5

Week 9 - Collect Them All: Creating A Collectible in ZBrush

Week 9 - Creating a Collectible

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Critique Day 2- Collect Them All: Creating A Collectible in ZBrush
Oct
22

Critique Day 2- Collect Them All: Creating A Collectible in ZBrush

Critique Day 2 - Second day of critiques for students. The whole day will be just about giving feedback on student projects.

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Week 7 - Collect Them All: Creating A Collectible in ZBrush
Oct
8

Week 7 - Collect Them All: Creating A Collectible in ZBrush

Week 7 - Creating a Collectible

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Week 5 - Collect Them All: Creating A Collectible in ZBrush
Sep
24

Week 5 - Collect Them All: Creating A Collectible in ZBrush

Week 5 - Creating a Collectible

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Critique Day 1- Collect Them All: Creating A Collectible in ZBrush
Sep
17

Critique Day 1- Collect Them All: Creating A Collectible in ZBrush

Critique Day 1 - First day of critiques for students. The whole day will be just about giving feedback on student projects.

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Week 4 - Collect Them All: Creating A Collectible in ZBrush
Sep
10

Week 4 - Collect Them All: Creating A Collectible in ZBrush

Week 4 - Creating a Collectible

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Week 3 - Collect Them All: Creating A Collectible in ZBrush
Sep
3

Week 3 - Collect Them All: Creating A Collectible in ZBrush

Week 3 - Creating a Collectible

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Week 2 - Collect Them All: Creating A Collectible in ZBrush
Aug
27

Week 2 - Collect Them All: Creating A Collectible in ZBrush

Week 2 - Creating a Collectible

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Week 1 - Collect Them All: Creating A Collectible in ZBrush
Aug
20

Week 1 - Collect Them All: Creating A Collectible in ZBrush

Week 1 - A Day of Inspiration, overview and design.

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(Week 17) Final Critiques and Questions
Apr
16

(Week 17) Final Critiques and Questions

This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.

This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.

Like all courses, sign up for one, gain access to all workshops for Lifetime.

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(Week 16) Cutting the Edge: Hard Surface Modeling in ZBrush
Apr
9

(Week 16) Cutting the Edge: Hard Surface Modeling in ZBrush

This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.

This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.

Like all courses, sign up for one, gain access to all workshops for Lifetime.

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(Week 14) Cutting the Edge: Hard Surface Modeling in ZBrush
Mar
26

(Week 14) Cutting the Edge: Hard Surface Modeling in ZBrush

This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.

This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.

Like all courses, sign up for one, gain access to all workshops for Lifetime.

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(Week 13) Cutting the Edge: Hard Surface Modeling in ZBrush
Mar
19

(Week 13) Cutting the Edge: Hard Surface Modeling in ZBrush

This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.

This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.

Like all courses, sign up for one, gain access to all workshops for Lifetime.

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Critique Day 3
Mar
17

Critique Day 3

This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.

This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.

Like all courses, sign up for one, gain access to all workshops for Lifetime.

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(Week 12) Cutting the Edge: Hard Surface Modeling in ZBrush
Mar
12

(Week 12) Cutting the Edge: Hard Surface Modeling in ZBrush

This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.

This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.

Like all courses, sign up for one, gain access to all workshops for Lifetime.

View Event →
(Week 11) Cutting the Edge: Hard Surface Modeling in ZBrush
Mar
5

(Week 11) Cutting the Edge: Hard Surface Modeling in ZBrush

This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.

This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.

Like all courses, sign up for one, gain access to all workshops for Lifetime.

View Event →
(Week 10) Cutting the Edge: Hard Surface Modeling in ZBrush
Feb
26

(Week 10) Cutting the Edge: Hard Surface Modeling in ZBrush

This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.

This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.

Like all courses, sign up for one, gain access to all workshops for Lifetime.

View Event →
(Week 9) Cutting the Edge: Hard Surface Modeling in ZBrush
Feb
19

(Week 9) Cutting the Edge: Hard Surface Modeling in ZBrush

This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.

This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.

Like all courses, sign up for one, gain access to all workshops for Lifetime.

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Critique Day 2
Feb
13

Critique Day 2

This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.

This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.

Like all courses, sign up for one, gain access to all workshops for Lifetime.

View Event →
(Week 8) Cutting the Edge: Hard Surface Modeling in ZBrush
Feb
10

(Week 8) Cutting the Edge: Hard Surface Modeling in ZBrush

This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.

This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.

Like all courses, sign up for one, gain access to all workshops for Lifetime.

View Event →
(Week 7) Cutting the Edge: Hard Surface Modeling in ZBrush
Feb
5

(Week 7) Cutting the Edge: Hard Surface Modeling in ZBrush

This 14 week course will focus on how to use ZBrush to create any hard surface model. The techniques you’ll learn in this course can be applied to mechs, vehicles, environments, products, toys and anything that has a hard ege.

This particular course will be feature rich and chalked full of ZBrush tips. Over the 14 weeks we will cover the process of creating a Gundam from beginning to end, highlighting our 4 stage hard surface modeling working.

Like all courses, sign up for one, gain access to all workshops for Lifetime.

View Event →